NANO Begins(Again).
I am working full-time on Q3D, an in-dev commmunity & open source 3D engine and IDE.
Nano - Unreal Engine 5.3 - Development Begins.
Currently starting the project one more time, this time using UE5.32 along with UnrealSharp, a really cool plugin that lets you basically use C# instead of C++.
I will upload one blog per month.

