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NANO Begins(Again).

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Q

I am working full-time on Q3D, an in-dev commmunity & open source 3D engine and IDE.

Nano - Unreal Engine 5.3 - Development Begins.

Currently starting the project one more time, this time using UE5.32 along with UnrealSharp, a really cool plugin that lets you basically use C# instead of C++.

I will upload one blog per month.